Features:
- 216 Meshes
- High quality and fidelity texture sets – 2k textures
- Master material setup that control the of all props and models
- Modular construction and design for alternative designs
- Additional controls for roughness, albedo, normals, subsurface, tiling, and more
- Vertex paint setup for floors
- Channel packed Roughness | Metalness | Ambient Occlusion
- Realistic post process and look up table
- Optimized for games
- Free of all legal issues as all branding and labels are custom made by our studio
- Fully detailed models from all sides
Texture Sizes:
- 4k [4]
- 2k [148]
- 1k [4]
- 512 [2]
- 256 [2]
Scaled to Epic Skeleton: Yes
Collision: Yes, automatically generated and per-poly mix based on complexity of asset
Vertex Count: Displayed in Documentation
LODs: Small Props LODs on 90%, some without that are very lp already!
Number of Meshes: 216
Number of Materials and Material Instances: 74
Number of Textures: 163
Supported Development Platforms: Windows
THE END